The framerate is still dodgy, but it's definitely playable, approaching how the game can on Nintendo's own platforms. The remaining issues take longer to fix and performance will also not change." What you see in the video is pretty much what you will get. Essentially it's impossible to leave the tutorial area without using a save. Physics glitches, rune abilities that require object selection don't work, no water collision, etc. "Lots of bugs that make the game unplayable. I choose to not alter the speed of the video to best represent how it actually runs," said Exzap on Reddit just over two weeks ago. "Video was recorded on following specs: i7-4790K, GTX 780, 8GB RAM. The first preview video showed only the game's starting cave, running poorly on a PC with an i7-4790K and a GTX 780, according to CEMU developer Exzap at the time. In a video posted some hours ago, the group shows off their progress. Is there something you think we should be reporting on? Email looks like some fan programmers are remarkably close to getting The Legend of Zelda: Breath of the Wild running on the CEMU emulator.
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